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	<title>Zeb Wood &#187; Face Muscles in CG</title>
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		<title>Skull Completed</title>
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		<pubDate>Mon, 23 Feb 2009 15:25:00 +0000</pubDate>
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		<category><![CDATA[Face Muscles in CG]]></category>
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		<description><![CDATA[So here is the completed model for my skull I am using for the muscle based rig. I&#8217;m sure you [...]]]></description>
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		<title>Muscle Project back in Buisness</title>
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		<pubDate>Fri, 20 Feb 2009 18:57:00 +0000</pubDate>
		<dc:creator>zeb</dc:creator>
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		<description><![CDATA[Been taking care of a few other projects lately. (posting soon) But here is the beginning of my Facial Muscle [...]]]></description>
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		<title>Muscle Update</title>
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		<pubDate>Sat, 06 Dec 2008 23:45:00 +0000</pubDate>
		<dc:creator>zeb</dc:creator>
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		<description><![CDATA[Below are my paper notes on more Maya Muscle Tools: There are many Paint Weight Attributes but there are a [...]]]></description>
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		<title>Maya Muscle System Basics</title>
		<link>http://zebwood.com/archives/7</link>
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		<pubDate>Sun, 23 Nov 2008 23:30:00 +0000</pubDate>
		<dc:creator>zeb</dc:creator>
				<category><![CDATA[Face Muscles in CG]]></category>
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		<description><![CDATA[Maya’s Muscle Solutions are very versatile and are comprised of three main Components (Figure 4). These components are the CAPSULE, [...]]]></description>
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		<title>Muscle Research</title>
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		<pubDate>Sat, 22 Nov 2008 22:31:00 +0000</pubDate>
		<dc:creator>zeb</dc:creator>
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		<description><![CDATA[So back at it again&#8230; I have been researching Maya and Max&#8217;s ability to successfully simulate muscle level of detail [...]]]></description>
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