Contour test with Organic Models

I am finished with the low-polygon versions of Maxwell and now the boy Michael James Chapman. In the next few weeks I will be in ZBrush creating Normal and Displacement maps for all of the above as well as some temporary textures to show off our project in April.

The contour shader I used to render the Wheelchair Turntable unfortunately it doesn’t work as well for organic models because of the smooth curves. But it was worth trying. Stay posted.

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3 Responses to “Contour test with Organic Models”

  1. Matt Wohlstadter says:

    Keep up the good work man!

  2. Vince Gorman says:

    Hey Zeb, I’m catching up with my blog and saw that you’re following. I appreciate it, hopefully I can keep posting more frequently. Thes models look good, I’ll check back to see updates on your wheelchair project.

  3. aiicon says:

    i dunno how to follow your blog..?

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